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Hexocity - UI design

In 2024 I participated to the creation of Hexocity, a relaxing puzzle game set in a synthwave universe.

I was part of a team of 5 and was in charge of the art direction, concepts & UI design. During the 6 months of production I learned to use Unreal Engine and it's UMG system to create the interface of Hexocity.

You can check out the game on Steam : https://store.steampowered.com/app/2820100/HexoCity/

UI demo

Trailer made for Hexocity

Early sketches

Early sketches

Early sketches

Early sketches

Variations

Variations

More variations

More variations

Menu structure brainstorming

Menu structure brainstorming

Final assets used in various images & the icons for Steam Achievements.

Final assets used in various images & the icons for Steam Achievements.